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 What hybrids would you recommend - game improvement

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calvinong
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PostSubject: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 9:53 pm

Hi gurus,

Can you share your thoughts and reviews on hybrids that you have used before or still having them.

Your first hand experiences on the course using those hybrids would be definitely help!

Looking for a more forgiving hybrids (3 & 4) to play on course, preferably for beginners (high to mid handicapper).



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wilier izoard
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:18 pm

Try the Callaway ones .. You won't go wrong
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calvinong
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:27 pm

Which Callaway model would you recommend bro?

wilier izoard wrote:
Try the Callaway ones .. You won't go wrong
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wilier izoard
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:28 pm

Razr series and you need to try
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Turbo
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:35 pm

One of the most forgiving hybrids in the marketplace is Burner or the RBZ ...
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TLHENG
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:45 pm

Try the adam super hybrid xtd. super long and super easy to hit. I game the 15* and it goes as far as 200yrds . Just ordered the 17* and will be coming in next week. I think not available here yet.
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calvinong
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:49 pm

hmmmmm...

TM Burner Hybrid x1
TM Rbz Hybrid x1
Adam Super Hybrid x1
Callaway Razer X Hybrid x1
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ahnah
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:51 pm

Someone just sold Adam Super hybrid

I'm looking for hybrid as well.

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acidic88
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:52 pm

If you hit them like irons, i.e. hitting down, then those "round" types will be suitable. e.g. TM R9, Cleaveland Masie, Cobra Baffler, Callaway Razr/Diablo Edge, etc.

If you hit them like fairway woods, i.e. sweeping, then the "flat" types will be easier. e.g. TM Burner Rescue..

Best is you go try them out.. Smile
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calvinong
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 10:56 pm

Thanks bro for the advise, this narrowed down my search considerably.... Smile

acidic88 wrote:
If you hit them like irons, i.e. hitting down, then those "round" types will be suitable. e.g. TM R9, Cleaveland Masie, Cobra Baffler, Callaway Razr/Diablo Edge, etc.

If you hit them like fairway woods, i.e. sweeping, then the "flat" types will be easier. e.g. TM Burner Rescue..

Best is you go try them out.. Smile
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kleong
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:04 pm

acidic88 wrote:
If you hit them like irons, i.e. hitting down, then those "round" types will be suitable. e.g. TM R9, Cleaveland Masie, Cobra Baffler, Callaway Razr/Diablo Edge, etc.

If you hit them like fairway woods, i.e. sweeping, then the "flat" types will be easier. e.g. TM Burner Rescue..

Best is you go try them out.. Smile


well...taking up golf for juz for only 3 month and trying very hard to master my hybrid. I am using a callaway hybrid FT-4. So should I swing like a iron or wood with this hybrid.

been very disheartening that been months and cant really hit with a hybrid. Twisted Evil

looking forward for your advice....thanks.
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enwee
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:07 pm

IMHO, TM rescue mid, some people around here still selling. Great value for money. Cheap and good.

http://www.golfrepublic.org/t17836-wts-tm-rescue-mid-25-and-19-degree-and-tm-burner-20-3-hybrid#300242
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Roystonnn
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:10 pm

My 1st purchased hybrid is taylormade mid rescue..
Its really easy to hit n until now, i am still usin it.

Someone selling cheap recently. Can giv it a try..
But then its quite an old model...
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Starbucks
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:16 pm

Use the titleist hybrid... Sure won't regret.... Best of the best heeeeeee....
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acidic88
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:21 pm

kleong wrote:
well...taking up golf for juz for only 3 month and trying very hard to master my hybrid. I am using a callaway hybrid FT-4. So should I swing like a iron or wood with this hybrid.

been very disheartening that been months and cant really hit with a hybrid. Twisted Evil

looking forward for your advice....thanks.

Eh, me beginner too so can't say give advice. Just sharing my experience while working with Iceberg on her journey to find hybrid that works (for her). IMHO, it is still the swing which launches the ball. Are you still taking lessons? If you are, better ask your coach to take a look. Smile

The TM rescue mid suggested by other bros is good. Worth to take a look.
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onime
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:27 pm

You wont go wrong with a TM hybrid.. Still in my bag after 6 years! Laughing
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luke_liu85
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:48 pm

i'm surprised adams didnt get mentioned here that often... from the A4 to the A7OS to the newer XTDs, these are ridiculously easy to launch clubs that go pretty straight - I would take one of these in a flash
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Starbucks
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:49 pm

Just curious also, why no one mention titleist? Titleist really that bad?
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jwing
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:55 pm

Yes nothing will go wrong with Adam hybrid... Very Happy
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hkhamateur
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PostSubject: Re: What hybrids would you recommend - game improvement   Wed Jun 06, 2012 11:57 pm

Starbucks wrote:
Just curious also, why no one mention titleist? Titleist really that bad?

Was on TM Hybrid previously n now w Titty 910H. As gd as TM hybrid bt just more pricy lor! Wink
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Starbucks
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PostSubject: Re: What hybrids would you recommend - game improvement   Thu Jun 07, 2012 12:00 am

Sorry I am titleist siao siao.... Big big fan of titleist...
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pushslice
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PostSubject: Re: What hybrids would you recommend - game improvement   Thu Jun 07, 2012 12:25 am

hybrids are my life saver...when I ho a hybrid I look for

1. brainless hitting (doesn't require me to practice to hit it)
2. enough launch angle to promote ball landing softly, we hit hybrids to the green because we cant hit long irons/wood. No point having a long hybrid but cant stop upon landing.
3. can carry 165m on 4h, 180m on 3h.

so i've tried a lot of hybrids and my top 5 right now would be (Assume game improvement hybrids)

1. TM 09: In my bag for more than a year, still unbeatable. Why? Not the longest, but it is the easiest to hit with the least amount of practice needed Laughing Can shape shots right and left, and most importantly my ball lands so softly on the green (proven on the course). However, the stock shaft CMI, wide dispersions. Once paired with a good shaft, lagi best!. Cheap.

2. Titleist 910H: Very easy to hit (close second to TM09) and the loft adjustments potentially give me 2 hybrid in one, this is to adjust your bag setup. However, it gave me the shortest carry with F3 Motore shaft (tested on the range/range finder). Draws a lot. If you hook, you can have the fade setup. I don't like the head shape which is toe heavy but cant argue with results. Expensive.

3. Adams Super Hybrid XTD: Newest, Most Chio and Longest, most penetrating launch with Fub AX, but not the easiest to hit (fairway wood like) and doesn't land soft enough for me (on launch monitor). I think of it like an easier to hit fairway wood. Most expensive.

4. Callaway Diablo Edge Tour: Older club. Playability very similar to TM 09. 2nd longest, but the feel and sound of impact is not so shiok, bit woody. Looks also not chio. Gave me lower launch on TT Xfire than TM09. The offset on non tour model is too much to bear. Cheap.

5. TM Burner Superlaunch 1.0 (the black crown not white): Another (older) brainless club to hit from TM. Brainless means damn easy to hit the ball with decent flight, launches highest of all. Not the longest with stock shaft. Cheapest.

this is just my own opinion. different swings gives different results. that's why you gotta try to make final call. good luck.
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ahnah
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PostSubject: Re: What hybrids would you recommend - game improvement   Thu Jun 07, 2012 5:43 am

pushslice wrote:
hybrids are my life saver...when I ho a hybrid I look for

1. brainless hitting (doesn't require me to practice to hit it)
2. enough launch angle to promote ball landing softly, we hit hybrids to the green because we cant hit long irons/wood. No point having a long hybrid but cant stop upon landing.
3. can carry 165m on 4h, 180m on 3h.

so i've tried a lot of hybrids and my top 5 right now would be (Assume game improvement hybrids)

1. TM 09: In my bag for more than a year, still unbeatable. Why? Not the longest, but it is the easiest to hit with the least amount of practice needed Laughing Can shape shots right and left, and most importantly my ball lands so softly on the green (proven on the course). However, the stock shaft CMI, wide dispersions. Once paired with a good shaft, lagi best!. Cheap.


2. Titleist 910H: Very easy to hit (close second to TM09) and the loft adjustments potentially give me 2 hybrid in one, this is to adjust your bag setup. However, it gave me the shortest carry with F3 Motore shaft (tested on the range/range finder). Draws a lot. If you hook, you can have the fade setup. I don't like the head shape which is toe heavy but cant argue with results. Expensive.

3. Adams Super Hybrid XTD: Newest, Most Chio and Longest, most penetrating launch with Fub AX, but not the easiest to hit (fairway wood like) and doesn't land soft enough for me (on launch monitor). I think of it like an easier to hit fairway wood. Most expensive.

4. Callaway Diablo Edge Tour: Older club. Playability very similar to TM 09. 2nd longest, but the feel and sound of impact is not so shiok, bit woody. Looks also not chio. Gave me lower launch on TT Xfire than TM09. The offset on non tour model is too much to bear. Cheap.

5. TM Burner Superlaunch 1.0 (the black crown not white): Another (older) brainless club to hit from TM. Brainless means damn easy to hit the ball with decent flight, launches highest of all. Not the longest with stock shaft. Cheapest.

this is just my own opinion. different swings gives different results. that's why you gotta try to make final call. good luck.


Thanks for equipment sharing


Last edited by ahnah on Thu Jun 07, 2012 11:25 am; edited 1 time in total
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Lee36328
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PostSubject: Re: What hybrids would you recommend - game improvement   Thu Jun 07, 2012 10:53 am

pushslice wrote:
hybrids are my life saver...when I ho a hybrid I look for

1. brainless hitting (doesn't require me to practice to hit it)
2. enough launch angle to promote ball landing softly, we hit hybrids to the green because we cant hit long irons/wood. No point having a long hybrid but cant stop upon landing.
3. can carry 165m on 4h, 180m on 3h.

...

Yes, I remember well your impressive approach shots w hybrid. Esp w zero practice swings.

kleong wrote:
acidic88 wrote:
If you hit them like irons, i.e. hitting down, then those "round" types will be suitable. e.g. TM R9, Cleaveland Masie, Cobra Baffler, Callaway Razr/Diablo Edge, etc.

If you hit them like fairway woods, i.e. sweeping, then the "flat" types will be easier. e.g. TM Burner Rescue..

Best is you go try them out.. Smile


well...taking up golf for juz for only 3 month and trying very hard to master my hybrid. I am using a callaway hybrid FT-4. So should I swing like a iron or wood with this hybrid.

been very disheartening that been months and cant really hit with a hybrid. Twisted Evil

looking forward for your advice....thanks.

This one is quite straightforward.

Hit them like irons.

Hybrids are meant replace long irons with something easier to hit. And designed therefore to be swung like long irons, not wood. So, treat them like the long iron they are replacing and use the same swing.

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haragolfer
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PostSubject: Re: What hybrids would you recommend - game improvement   Thu Jun 07, 2012 11:03 am

My first hybrids were Nike square ones. I remember telling a close friend, if i have to jump out of a plane i will jump with those hybrids . Lifesavers they were.

then i started hooking them, so i started looking adams and callaway tours. i have 3 cally and 4 cally hybrid now.

I use them so much. i have only 6, 7 and 8 irons in the bag. cannot even find a reason for 6 iron some days.


LOVE EM hybrids! play them like irons, hit down, sweep, chunk, top, thin, chip, putt, fluff and duff also can.
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